27 January 2014
GTGD S1 has been Greenlit! Thanks everyone for the support! I'm currently figuring out how to package S1 for Steamworks.
3 January 2014
Here are two snapshots of my current project. I've currently got ship controls, firing cannons, damage application and explosions all working, but I have tons of work more to do. My next main hurdle will be learning / figuring out how to implement suitable AI for the pirate ships. I intend for this game to be an action packed single player game.