27 January 2014 GTGD S1 has been Greenlit! Thanks everyone for the support! I'm currently figuring out how to package S1 for Steamworks. Here are two snapshots of my current project. I've currently got ship controls, firing cannons, damage application and explosions all working, but I have tons of work more to do. My next main hurdle will be learning / figuring out how to implement suitable AI for the pirate ships. I intend for this game to be an action packed single player game. |
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